I’m making a Minesweeper clone in Unity
I have challenged my self to make and release three games in six months. The point of this challenge is to practice making a finished game and actually getting it out there to the players.
The first game I’m making is a Minesweeper clone. I’m using this as a sort of warm-up project, where I get into how my workflow the next six months should be.
I’ve given my self the rest of March to release my Minesweeper. Continue reading “3 Games in 6 Months, Part 2: Minesweeper clone”