I recently rediscovered my Arduboy, and quickly decided to make a few little games for it and document the development process.
My main motivation is to have a small side project that is not too complicated (initially at least 😉 ) and to experiment with a few new coding styles/patterns. You can always find the newest public version of my source code for these projects here on GitHub.
The first game I’m making is a simple Memory Game. I’m using this game to setup the basics of my ‘engine’ and to re-familiarize myself with the Arduboy library. The public version of the source code for this Memory Game will be updated here on GitHub.
Continue reading “Arduboy Memory Game #1: Getting started”