Arduino Space Invaders Game Dev Log #2: Parts and Setup

I’m currently working on an Arduino Space Invaders Game using a 0.96″ OLED as display.

In this post you will find a list of the parts I’m using for this project. I will also show you both an illustration and the schematics for the first prototype.

If you haven’t already, you might also like to read the first dev log about the project, where I give an introduction to the project and the project scope.

Continue reading “Arduino Space Invaders Game Dev Log #2: Parts and Setup”

Arduino Space Invaders Game Dev Log #1: Introduction

I’m currently working on an Arduino Space Invaders Game. This is the first of several Arduino Game projects I have planned, and mainly serve as a warm-up project to get me back into Arduino and microcontroller programming again.

In this blog post you will find an introduction to the project including a section on the project scope. I’m not going to make a full detailed DIY on how you can make the game yourself, but instead write about the thoughts behind the development.

This Arduino Game Dev Log will hopefully also help others get started with similar projects by showing the process instead of only the result. Continue reading “Arduino Space Invaders Game Dev Log #1: Introduction”

Building an Arduino Game System 1.0: Setup and schematics

Posts in this series so far:

  1. Introduction
  2. Setup and schematics
  3. Making a Breakout Game (coming soon)

Setup and Schematics

In this first blog post on my Arduino Game System project, we will look at the basic schematics and ideas the project is based on. Continue reading “Building an Arduino Game System 1.0: Setup and schematics”