Game Dev Log #1 (4/18) : Introduction

I’ve wanted to start writing development log regularly for a while now (this first post has actually been hiding half finished on the blog for more than 6 months now ūüėģ ).

So, instead of procrastinating on reddit¬†looking for ideas on how to write a dev log, I finally decided to just do it ūüėČ Continue reading “Game Dev Log #1 (4/18) : Introduction”

Building an Arduino Game System 1.0: Setup and schematics

Posts in this series so far:

  1. Introduction
  2. Setup and schematics
  3. Making a Breakout Game (coming soon)

Setup and Schematics

In this first blog post on my Arduino Game System project, we will look at the basic schematics and ideas the project is based on. Continue reading “Building an Arduino Game System 1.0: Setup and schematics”

Building an Arduino Game System: Introduction

Earlier this year, I made an 8×8 LED matrix Arduino breakout game. The game was inspired by the classic Atari Breakout, but limited to 8×8 pixels for the display.

It was a fun way to test the LED matrix and also show how useful these small LED matrixes actually are!

The project also got my interested in other ways to create more advanced Arduino games and maybe even some kind of Arduino Game System. Continue reading “Building an Arduino Game System: Introduction”

8×8 LED matrix – Atari Breakout inspired Arduino game

In this post you will find details on how to start¬†making your own 8×8 LED matrix Arduino breakout game.

The gameplay is simple but still entertaining because of the different ways the ball bounces when hitting the paddle.

Continue reading “8×8 LED matrix – Atari Breakout inspired Arduino game”